About me

Hello I'm Bay Gann Boon, in the US I would be called Gann Boon Bay (I know it's confusing). But I typically prefer to be referred as Bay, because no one has to struggle to pronounce that.

 

I worked 2 years a game animator but decided to enter the forbidden realm of character rigging when I came to the Academy of Art University in San Francisco to further my studies. Because I'm a glutton of the technical side of things I also focused on things like cloth/hair simulation, scripting as well as crowd simulation. As long as I could make something pretty move, I'm always willing to learn it.

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